• About Us
  • Facebook
  • Twitter
  • Google Plus
  • LinkedIn
  • Artwork
Hypercube VR - Adding Another Dimension To Gaming!
Adding Another Dimension To Gaming!
 
Skip to content
  • About Us
  • Facebook
  • Twitter
  • Google Plus
  • LinkedIn
  • Artwork
Home Archive for category "Oculus Rift"

Category: Oculus Rift

Oculus Rift

New Menu Items
HTC Vive, Oculus Rift, The Provenance Of Enki, Uncategorized, Unreal Engine Dev, YouTube

New Menu Items

By Gary Denyer April 16, 2017 April 16, 2017

I have added new menu items at the top of the page for ease of access. We are working on an exclusive video page as I write. You can find the “About Us” and “Artwork” pages at the top of …

Continue reading
Development Of Consuela, The significant other…
HTC Vive, Oculus Rift, The Provenance Of Enki, Unreal Engine Dev, YouTube

Development Of Consuela, The significant other…

By Gary Denyer April 16, 2017 April 16, 2017

I scrapped a lot of the models I had developed earlier. They were not congruent with the experience. This one is, however. Consuela is the wife of our hero, and she is pulled into the surrealism that he suffers. Here …

Continue reading
Enki – The Concept Art
HTC Vive, Oculus Rift, The Provenance Of Enki, Unreal Engine Dev

Enki – The Concept Art

By Gary Denyer April 8, 2017 April 10, 2017

We have been working diligently on the characters of “The Provenance Of Enki” now for a couple of weeks. We have produced some preliminary renders that may pique you interest. Although the characters have names and roles, we are kinda …

Continue reading
Jenny Is About Ready!
Oculus Rift, The Provenance Of Enki, Unreal Engine Dev, YouTube

Jenny Is About Ready!

By Gary Denyer April 2, 2017 April 2, 2017

The animations are still crude, but she is live! The heroine of ENKI lives! (and YOU thought you were the hero… maybe…) She has has the utmost to deal with. I pain about the detail (UE4 guys will kill me …

Continue reading
HTC Vive, Oculus Rift, The Provenance Of Enki, Unreal Engine Dev

Nice Magnifying Glass Effect!

By Gary Denyer March 11, 2017 March 11, 2017

The guys at EPIC have come through! Forward rendering is INDEED an option! … and of course well done to us! (PS… Sorry about the shiz vid quality…)

Continue reading
All Of Your USB Are Belong To Us!
Oculus Rift

All Of Your USB Are Belong To Us!

By Gary Denyer March 11, 2017 March 11, 2017

The Rift doesn’t like having things taken away from it, especially USB resources…. Not… one … bit.     As a small dev, we have a bunch of 1Tb USB 3 drives for backup… I know… you are going to …

Continue reading
Codename “ENKI” – Walpurgis Noir
HTC Vive, Oculus Rift, Unreal Engine Dev

Codename “ENKI” – Walpurgis Noir

By Gary Denyer January 22, 2017 January 22, 2017

Here is a screenshot of map 2 from project “ENKI”, rendered by Unreal Engine 4.14.3, with forward rendering and VR optimized.  

Continue reading
Thoughts On VR and CVA
HTC Vive, Oculus Rift

Thoughts On VR and CVA

By Gary Denyer November 16, 2016 November 16, 2016

It has been a long time since I have made an update. Suffice to say that my Father had a CVA event (Cerebrovascular Accident or Stroke).     I have since looked into white paper research concerning the uses of …

Continue reading
Oculus Rift

Thank You Oculus For Keeping DK2 support

By Gary Denyer October 22, 2016 October 22, 2016

My father had a stroke around two weeks ago. He lives in Scotland, I live in the U.S. (Florida). I am going across to visit him in the rehab center. He has motor issues and cannot speak correctly, although he …

Continue reading
The Early Days of 3D Shooter Sickness
HTC Vive, Oculus Rift

The Early Days of 3D Shooter Sickness

By Gary Denyer August 26, 2016 August 26, 2016

I had almost forgotten about this… When the first DOOM shareware was released on December 10th, 1993, I spent hours trying to download it from BBS’s. iD software had taken their “3D” engine tech to another level! I had my …

Continue reading

Posts navigation

1 2
About UsFacebookTwitterGoogle PlusLinkedInArtwork

Search HypercubeVR

Recent Articles

  • The Non-VR Project
  • A Little Off Track…
  • Summoning Enki
  • A New MIDI Controller
  • The Caverns of Enki
  • Completing The Soundtrack For Enki

Archives

  • April 2018 (1)
  • February 2018 (1)
  • December 2017 (3)
  • August 2017 (1)
  • April 2017 (4)
  • March 2017 (3)
  • February 2017 (1)
  • January 2017 (1)
  • November 2016 (1)
  • October 2016 (1)
  • August 2016 (3)
  • July 2016 (2)

Categories

  • HTC Vive (7)
  • Oculus Rift (11)
  • Uncategorized (3)
  • Unreal Engine Dev (14)
    • The Provenance Of Enki (8)
  • YouTube (6)
About UsFacebookTwitterGoogle PlusLinkedInArtwork

RSS

RSS Feed RSS - Posts

Unreal Engine 4

UE4

Oculus

Oculus

HTC Vive

HTC Vive

Twitter

My Tweets
Copyright © 2017 HypercubeVR
Powered by Fluida & WordPress.